Brakes

The car's nervous system — engine management, wiring, instrumentation, lighting, and anything that runs on volts rather than torque.

What lives here: ECU, harness, gauges, traction and launch control, lighting, audio, sensors, and the wiring that ties it all together.

// wiring for a specific system (e.g. a fuel pump relay) is logged here, not against that system.
// the principle: a wire is electronics. what the wire powers is its own area.

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// no posts filed here yet

Nothing logged against 04 yet — the brakes haven't scared me enough.

An empty area isn't a content gap. It's honest data about where this build's attention has gone — and where it hasn't. Brakes are coming the moment the suspension makes the car fast enough to need them.

// when the first post lands here, this page fills in automatically.

Area 04 in the app

The empty row is still a row

In the app, every area row exists from day one — empty or not. That's the whole reason the nine areas are fixed and numbered: an empty 04 is honest data, not a missing feature. The first job clocked here populates this row, and this page.

See the app iOS · in build
Eight more areas

The rest of the car

All nine areas